Alien Planet Fantasy Environment - Grassland Plants - UE4
Download Packaged Demo
This Alien Grassland Environment package features an ecosystem of strange plants that flow in the wind; growing in an ancient crater set on a arid planet.
The Unreal 4 package contains everything you need for your game environment, including:
18 unique plant species
5 rocks
A Dynamic Plant wind blueprint that animates wind according to a world-space texture
A Landscape with a world-creator landscape material (using world creator masks)
A Bioluminescent water material
A tileable backdrop landscape mesh
A Realistic Planet Material (with 2 4k planet textures)
Animated Starry Sky Material
An Animated Nebula Material
7 Ambient sound effects
The Plant species are the following:
Spiky Palm Tree (4 Variations)
Orange Tree
Dry Tree
Fat Bottle Tree
Glowing seed-tree
Blue Stump Tree
Alien Cactus
Alien Flower
Coconut Shrub
Tentacle Shrub
Glowing Bulb
Rock Fungus
Spiral Fern
Ring Shrub
Green Spiky plant
Red Spiky plant
Grass clump
Glowing Wheat-Grass
The plant's materials have been designed along with a wind system blueprint, which provides you with realistic flowing of grass, shrubs & trees, with minimal performance impact. You can modify the wind simply by changing the public variables on the blueprint, and it will apply to all materials that utilize the wind system.
The unreal landscape and the backdrop landscape mesh have been generated by World Creator, which utilizes splat-map texture masks. To replace the landscapes, you can generate your own within World Creator along with its own splatmaps. Simply swap out the splatmap texture and apply the landscape material, and your landscape will instantly be rendered with the realism seen in the preview images.
This package also includes a beautiful sky environment, complete with flickering stars, two planet textures, and a realistic planet material.
Technical Details
Unreal Version Support: 4.20 and above
Features:
18 Plant Species (21 Plant Static Meshes)
5 Unique Rocks
Wind Controller blueprint that affects plant materials via Material collection Parameter
World Creator Terrain with Material that uses Splatmaps (You can create your own using World Creator and apply the material)
Tileable distance terrain static mesh for exterior environment
Hue of Materials and environment controlled by Material Collection Parameter
Flickering Star Material
Realistic Planet Material
2 original Planet textures
Crickets Sound Effect
Wind Sound Effect
Animal Call Sound Effect
Number of Unique Meshes: 32
Collision: Yes, automatically generated
Vertex Counts (for highest LODs):
Trees = 38000 to 13000
Smaller Plants = 8000 to 3500
Horizon Landscape = 40000
Grass = 1400 to 540
LODs: 3-4
Number of Materials and Material Instances: 60
Number of Textures: 78
Texture Resolutions:
4096 = 18
2048 = 13
1024 = 27
512 = 11
256 = 7
128 = 1
64 (Terrain) = 16
Note: Some Textures included have maximum resolutions set to improve performance. But I have included full resolution textures incase you need to maximize quality for film.
Supported Development Platforms: Windows
Documentation: N/A
You'll get the Unreal Engine 4.20 Project, complete with everything advertised in the screenshots and videos.